Showing posts with label YouTube. Show all posts
Showing posts with label YouTube. Show all posts

Sunday, January 26, 2020

YouTube secures exclusive rights to broadcast major esports leagues

YouTube secured the exclusive rights to broadcast some of the biggest esports leagues, giving Google a boost in its efforts to push into the lucrative world of video games.

The deal, signed between Alphabet Inc.’s Google and video game publisher Activision Blizzard Inc., gives YouTube the rights to broadcast the new Call of Duty League and the already-popular Overwatch League, which was broadcast on Amazon.com Inc.’s Twitch for the past two years at a reported cost of $90 million. As part of the agreement, Google will provide cloud infrastructure for Activision’s online games. Financial terms of the multiyear deal were not disclosed.

Gaming is a significant new frontier for Google. Last year, it released a game-streaming service called Stadia, which lets people play games through the internet without having to buy a console or high-powered computer. YouTube has always been a major destination for watching people play video games, but the company is trying to take even more territory by poaching well-known game players from Twitch.

“In 2020 Google is going all out to claim a piece of the $120 billion games market,” said Joost van Dreunen, managing director of Nielsen’s video-game research arm. “Google is off to a great start to building strong relationships with content creators which it will need to differentiate as it tries to penetrate the industry via different avenues.”

The news isn’t good for Amazon, which hasn’t announced a competitor to Stadia and still faces uncertainty about its in-house gaming studio, van Dreunen said. “The longer Amazon remains on the sidelines of technological shifts in the games business, the harder it will be to capture share down the line,” he said.

The deal offers a strong boost to the central thesis of Activision’s esports efforts. The publisher pitched investors on the Overwatch League and the Call of Duty League, which launches later this month, as esports equivalents to traditional sports leagues like the National Basketball Association or National Football League. Selling media rights to companies like YouTube is a central piece of how these leagues make money.

Providing hosting services to Activision is also a win for Google’s cloud division, which is trailing Amazon and Microsoft Corp. in that market.

Friday, December 13, 2019

YouTube's paid services outpace Spotify, local rivals in India market

YouTube has signed up more than 800,000 subscribers for its paid services in India since debuting in March, according to people familiar with the matter, vaulting it past competitors in one of the world’s fastest-growing media markets.

The services are growing faster than rival paid music offerings in India, including Spotify and local players Gaana and JioSaavn, according to the people, who asked not to be identified because the subscriber data hasn’t been released. The one paid service that could have more users than YouTube is Apple Music, which has been tight-lipped about its subscriber figures.

YouTube has long struggled to to gets users to pay for its services, especially since the company’s main website is synonymous with free videos. But the Google division has started to gain traction, and the numbers out of India suggest it’s having particular success in the world’s second-most-populous country.

YouTube sells two paid services in India: YouTube Music Premium and YouTube Premium. The music service offers a library of songs on-demand, much like Spotify, as well as the ability to download tracks, listen to music without ads and play tunes while using other apps. YouTube Premium offers the traditional YouTube video service without ads--and the ability to play clips offline. But music is the driving force behind YouTube’s appeal, especially in India.

The country has emerged as a battleground for online music services, which are eager to sign up users in a country with more than 1.3 billion people. Unlike China, where online media services are tightly controlled by the government, India offers a similarly massive population without the same level of regulation.

Western companies such as Apple Music, Spotify and YouTube compete with local services, and will soon contend with Resso, a platform from Chinese tech giant ByteDance.

ByteDance is testing Resso in India and Indonesia before rolling out a paid version of the app next year. ByteDance’s short-form video app TikTok has more than 200 million users in India, enough to be a real challenger to YouTube and Instagram.

Major presence

But YouTube already has a big presence in India, giving it an edge as it tries to get subscribers to pay fees. More than 265 million people use the free YouTube service in the country, making it YouTube’s largest market. India is also home to the channel with the most subscribers, T-Series, the country’s largest record label. Google has plowed resources into India in its bid to find new internet users and markets.

The growth is also notable because India isn’t typically hospitable to paid services. The country is one of the poorer major economies, making its average citizen very sensitive to price. The leading free music services, Gaana and JioSaavn, have tens of millions of users, but few paying subscribers.

Representatives for Gaana and JioSaavn didn’t immediately respond to emails seeking comment.

Netflix Inc., the world’s most popular paid online video service, has had to cut its price to compete in the country. It introduced a cheaper, mobile-only plan in India earlier this year and said this week it’s testing other pricing models.

YouTube has convinced people to pay by selling its service at a low price--less than $2 a month--and offering special features to subscribers. People who want to listen to music while not actively using the app--a popular feature known as background listening--must pay for it. The other apps offer background listening for free.

Spotify has said that its Indian service has outperformed its expectations so far, though most of its growth has been from users of its free service.

Monday, November 18, 2019

Hungry Indian online game creators arrive on YouTube's global map

Unrepresented in the global online gaming community till couple of years back, India today is churning out next-generation of gaming creators on YouTube and the momentum is picking up fast not only in English and Hindi but also in vernacular languages, a top company executive said on Monday.

Games like PUBG have created a sizable livestreaming community in India which is the third largest gaming market for the Google-owned video-sharing website, which last reported over 265 million monthly active users in the country.

"India is the top-priority gaming market for us in the APAC region. We are excited to see a growing livestreaming community on YouTube from here and will extend all our support to help them gain further ground," Ines Cha, Head of Creator Ecosystem and Gaming Partnerships, APAC, YouTube, told IANS.

"The Indian gaming creators were waiting for so long. They were so hungry to showcase their gaming skills to the world. Seeing their passion and engagement, we will double down on our efforts to help them create more useful content like in the field of education," Cha added.

More than 200 million gamers come to YouTube every single day globally to watch gaming videos and streams. In 2018, they watched over 50 billion hours of gaming content on the platform.

In India, PUBG Mobile videos are over 15 times more frequently uploaded while "Garena Free Fire" (mobile game) videos are nine times more frequently uploaded in India compared to the rest of the world.

"Gaming content in India used to be mostly in Hindi and English. Now we're seeing the rise of gaming content in other Indic languages such as Marathi, Tamil, Bengali, Telugu and Malayalam. Non-Hindi creators with less than 5,000 subscribers in 2018 are hitting six-figure subscriber numbers today," informed Cha.

Livestreaming continues to be an area of growth for creators, with watch-time increasing by 10 times over the last three years.

Among the most-viewed genres in India are Battle Royale, Action Adventure, and Sandbox games such as PUBG Mobile, GTA5 and Minecraft.

In Chennai, the most popular game is "Garena Free Fire" while PUBG Mobile is very popular in Mumbai.

Back in 2017, there was only one channel in the gaming genre over one million subscribers -- CarryMinati -- which was also an entertainment first channel doing commentary on gameplay.

Over the last two years, there has been a shift from entertainment-led gaming content to core gaming, including live streaming, e-sports and tutorials in local and regional languages, says YouTube.

The growth of online gaming in India has exploded over the past few years.

Some of the leading creators include Dynamo Gaming with over 5.61 subscribers, Mortal with over 3.39 million subscribers and CarryisLive with 2.97 million subscribers.

To promote Indian content creators, YouTube is set to kick off its "NextUp for Gamers" initiative in Chennai on November 21.

Launched in India last year, the initiative provides creators with an opportunity to be mentored by production and channel development experts in new production techniques to further enhance their content.

"The time is ripe to see the Indian gaming ecosystem explode and YouTube will make sure it is right there for the gaming enthusiasts. The momentum is all across the country and is not just limited to few cities," said Cha.

Saturday, June 8, 2019

What goes behind the radicalisation of men and women on YouTube

Caleb Cain was a college dropout looking for direction. He turned to YouTube.

Soon, he was pulled into a far-right universe, watching thousands of videos filled with conspiracy theories, misogyny and racism. "I was brainwashed."

Caleb Cain pulled a Glock pistol from his waistband, took out the magazine and casually tossed both onto the kitchen counter. "I bought it the day after I got death threats," he said.

The threats, Mr. Cain explained, came from right-wing trolls in response to a video he had posted on YouTube a few days earlier. In the video, he told the story of how, as a liberal college dropout struggling to find his place in the world, he had gotten sucked into a vortex of far-right politics on YouTube.

"I fell down the alt-right rabbit hole," he said in the video.

Mr. Cain, 26, recently swore off the alt-right nearly five years after discovering it, and has become a vocal critic of the movement. He is scarred by his experience of being radicalized by what he calls a "decentralized cult" of far-right YouTube personalities, who convinced him that Western civilization was under threat from Muslim immigrants and cultural Marxists, that innate I.Q. differences explained racial disparities, and that feminism was a dangerous ideology.

"I just kept falling deeper and deeper into this, and it appealed to me because it made me feel a sense of belonging," he said. "I was brainwashed."

Over years of reporting on internet culture, I've heard countless versions of Cain's story: an aimless young man — usually white, frequently interested in video games — visits YouTube looking for direction or distraction and is seduced by a community of far-right creators.

Some young men discover far-right videos by accident, while others seek them out. Some travel all the way to neo-Nazism, while others stop at milder forms of bigotry.
The common thread in many of these stories is YouTube and its recommendation algorithm, the software that determines which videos appear on users' home pages and inside the "Up Next" sidebar next to a video that is playing. The algorithm is responsible for more than 70 percent of all time spent on the site.

The radicalization of young men is driven by a complex stew of emotional, economic and political elements, many having nothing to do with social media. But critics and independent researchers say YouTube has inadvertently created a dangerous on-ramp to extremism by combining two things: a business model that rewards provocative videos with exposure and advertising dollars, and an algorithm that guides users down personalized paths meant to keep them glued to their screens.

"There's a spectrum on YouTube between the calm section - the Walter Cronkite, Carl Sagan part - and Crazytown, where the extreme stuff is," said Tristan Harris, a former design ethicist at Google, YouTube's parent company. "If I'm YouTube and I want you to watch more, I'm always going to steer you toward Crazytown."
Steven Crowder, a conservative commentator, has gained nearly four million subscribers like Mr. Cain with shock-jock antics like this parody, which drew from a widely recognized "Schoolhouse Rock" cartoon.

In recent years, social media platforms have grappled with the growth of extremism on their services. Many platforms have barred a handful of far-right influencers and conspiracy theorists, including Alex Jones of Infowars, and tech companies have taken steps to limit the spread of political misinformation.

YouTube, whose rules prohibit hate speech and harassment, took a more laissez-faire approach to enforcement for years. This past week, the company announced that it was updating its policy to ban videos espousing neo-Nazism, white supremacy and other bigoted views. The company also said it was changing its recommendation algorithm to reduce the spread of misinformation and conspiracy theories.

With two billion monthly active users uploading more than 500 hours of video every minute, YouTube's traffic is estimated to be the second highest of any website, behind only Google.com. According to the Pew Research Center, 94 percent of Americans ages 18 to 24 use YouTube, a higher percentage than for any other online service.

Like many Silicon Valley companies, YouTube is outwardly liberal in its corporate politics. It sponsors floats at L.G.B.T. pride parades and celebrates diverse creators, and its chief executive endorsed Hillary Clinton in the 2016 presidential election. President Trump and other conservatives have claimed that YouTube and other social media networks are biased against right-wing views, and have used takedowns like those announced by YouTube on Wednesday as evidence for those claims.

In reality, YouTube has been a godsend for hyper-partisans on all sides. It has allowed them to bypass traditional gatekeepers and broadcast their views to mainstream audiences, and has helped once-obscure commentators build lucrative media businesses.

It has also been a useful recruiting tool for far-right extremist groups. Bellingcat, an investigative news site, analyzed messages from far-right chat rooms and found that YouTube was cited as the most frequent cause of members' "red-pilling" — an internet slang term for converting to far-right beliefs.

Wednesday, April 10, 2019

85% active users accessing YouTube on mobile phones in India

Google's video platform YouTube on Tuesday said as much as 85 per cent of its users now access the platform on mobile phones in the country, up from 73 per cent last year. It has a monthly active user base to 265 million in the country (as of January 2019), up from 225 million last year. The platform entered India 11 years ago. “With 265 million active users, India is now our biggest audience and one of our fastest-growing markets in the world," YouTube Global Chief Executive Susan Wojcicki said.